Information About the Creators of High Voltage SID Collection
=============================================================

The HVSC Crew is composed of some of the biggest SID fans
in the world.  Below is some information about the people
who helped make HVSC possible.

Note:
-----
The file is split into Current and Retired members, in order
of them joining the HVSC team.

The email adresses are spam protected, so you have to replace (sid) with the email sign @.

Favourite Top 100 SIDs
--------------------------------
Below is the current Top 100 favourite SIDs in HVSC according to
the HVSC Crew past and present, along with SID fans that voted,
so you can see at a glance which C64 tunes people like:

  1. /MUSICIANS/D/Daglish_Ben/Last_Ninja.sid
  2. /MUSICIANS/G/Galway_Martin/Wizball.sid
  3. /MUSICIANS/H/Hubbard_Rob/Sanxion.sid
  4. /MUSICIANS/H/Hubbard_Rob/International_Karate.sid
  5. /MUSICIANS/H/Hubbard_Rob/Commando.sid
  6. /MUSICIANS/T/Tel_Jeroen/Cybernoid_II.sid
  7. /MUSICIANS/H/Hubbard_Rob/Delta.sid
  8. /MUSICIANS/G/Galway_Martin/Rambo_First_Blood_Part_II.sid
  9. /MUSICIANS/H/Hubbard_Rob/Monty_on_the_Run.sid
 10. /MUSICIANS/G/Galway_Martin/Arkanoid.sid
 11. /MUSICIANS/H/Hubbard_Rob/Crazy_Comets.sid
 12. /MUSICIANS/T/Tel_Jeroen/Cybernoid.sid
 13. /MUSICIANS/O/Ouwehand_Reyn/Last_Ninja_3.sid
 14. /MUSICIANS/G/Gray_Matt/Last_Ninja_2.sid
 15. /MUSICIANS/G/Gray_Fred/Mutants.sid
 16. /MUSICIANS/H/Hubbard_Rob/Knucklebusters.sid
 17. /MUSICIANS/H/Hubbard_Rob/Auf_Wiedersehen_Monty.sid
 18. /MUSICIANS/C/Cooksey_Mark/Ghosts_n_Goblins.sid
 19. /MUSICIANS/H/Hubbard_Rob/Nemesis_the_Warlock.sid
 20. /MUSICIANS/G/Galway_Martin/Green_Beret.sid
 21. /MUSICIANS/B/Brennan_Neil/Way_of_the_Exploding_Fist.sid
 22. /MUSICIANS/D/Dunn_Jonathan/Platoon.sid
 23. /MUSICIANS/H/Huelsbeck_Chris/R-type.sid
 24. /MUSICIANS/D/Daglish_Ben/Cobra.sid
 25. /MUSICIANS/H/Huelsbeck_Chris/Great_Giana_Sisters.sid
 26. /MUSICIANS/T/Tel_Jeroen/Myth.sid
 27. /MUSICIANS/F/Follin_Tim/Ghouls_n_Ghosts.sid
 28. /MUSICIANS/B/Bjerregaard_Johannes/Stormlord.sid
 29. /MUSICIANS/G/Galway_Martin/Parallax.sid
 30. /MUSICIANS/H/Hubbard_Rob/Lightforce.sid
 31. /MUSICIANS/D/Deenen_Charles/Zamzara.sid
 32. /MUSICIANS/G/Galway_Martin/Comic_Bakery.sid
 33. /MUSICIANS/T/Tel_Jeroen/Robocop_3.sid
 34. /MUSICIANS/G/Galway_Martin/Yie_Ar_Kung_Fu.sid
 35. /MUSICIANS/J/Joseph_Richard/Defender_of_the_Crown.sid
 36. /MUSICIANS/T/Tel_Jeroen/Turbo_Outrun.sid
 37. /MUSICIANS/H/Hubbard_Rob/Master_of_Magic.sid
 38. /MUSICIANS/C/Clarke_Peter/Ocean_Loader_v3_0.sid
 39. /MUSICIANS/H/Hubbard_Rob/Spellbound.sid
 40. /MUSICIANS/D/Daglish_Ben/Trap.sid
 41. /MUSICIANS/B/Bjerregaard_Johannes/Sweet.sid
 42. /MUSICIANS/H/Huelsbeck_Chris/Dulcedo_Cogitationis.sid
 43. /MUSICIANS/H/Hubbard_Rob/IK_plus.sid
 44. /MUSICIANS/D/Daglish_Ben/Thing_Bounces_Back.sid
 45. /MUSICIANS/D/Dunn_Jonathan/Robocop.sid
 46. /MUSICIANS/F/Future_Freak/Cooperation_Demo.sid
 47. /MUSICIANS/H/Hubbard_Rob/Zoids.sid
 48. /MUSICIANS/T/Tel_Jeroen/Supremacy.sid
 49. /MUSICIANS/G/Gray_Matt/Driller.sid
 50. /MUSICIANS/H/Hubbard_Rob/One_Man_and_His_Droid.sid
 51. /MUSICIANS/T/Tel_Jeroen/Savage.sid
 52. /MUSICIANS/H/Hubbard_Rob/ACE_II.sid
 53. /MUSICIANS/H/Hubbard_Rob/Thrust.sid
 54. /MUSICIANS/G/Gray_Fred/Hysteria.sid
 55. /MUSICIANS/H/Hubbard_Rob/BMX_Kidz.sid
 56. /MUSICIANS/Y/Yip/Scroll_Machine.sid
 57. /MUSICIANS/H/Huelsbeck_Chris/Baby_Of_Can_Guru.sid
 58. /MUSICIANS/H/Huelsbeck_Chris/To_Be_on_Top.sid
 59. /GAMES/S-Z/Wizardry.sid
 60. /MUSICIANS/W/Walker_Martin/Armalyte.sid
 61. /MUSICIANS/F/Follin_Tim/Gauntlet_III.sid
 62. /MUSICIANS/H/Hatlelid_Kris/Grand_Prix_Circuit.sid
 63. /MUSICIANS/B/Bjerregaard_Johannes/Nightdawn.sid
 64. /MUSICIANS/F/Follin_Tim/Scumball.sid
 65. /MUSICIANS/B/Beben_Wally/R_I_S_K.sid
 66. /MUSICIANS/F/Future_Freak/Rocky_Star.sid
 67. /MUSICIANS/H/Hubbard_Rob/Mega_Apocalypse.sid
 68. /MUSICIANS/H/Huelsbeck_Chris/Katakis.sid
 69. /MUSICIANS/H/Hubbard_Rob/Gerry_the_Germ.sid
 70. /MUSICIANS/A/ATOO/Compleeto.sid
 71. /MUSICIANS/T/Tel_Jeroen/Eliminator.sid
 72. /MUSICIANS/D/Daglish_Ben/Bulldog.sid
 73. /MUSICIANS/C/Cooksey_Mark/Ramparts.sid
 74. /MUSICIANS/D/Daglish_Ben/Ark_Pandora.sid
 75. /MUSICIANS/H/Hubbard_Rob/Warhawk.sid
 76. /MUSICIANS/D/Daglish_Ben/Vikings.sid
 77. /MUSICIANS/F/FAME/FAME_1.sid
 78. /MUSICIANS/G/Galway_Martin/Times_of_Lore.sid
 79. /MUSICIANS/J/JCH/Batman_long.sid
 80. /MUSICIANS/G/Galway_Martin/Mikie.sid
 81. /MUSICIANS/C/Crowther_Antony/Zig_Zag.sid
 82. /MUSICIANS/T/Tel_Jeroen/Battle_Valley.sid
 83. /MUSICIANS/J/JCH/Chordian.sid
 84. /MUSICIANS/T/Tel_Jeroen/Combat_Crazy.sid
 85. /MUSICIANS/T/Tel_Jeroen/Hawkeye.sid
 86. /MUSICIANS/G/Galway_Martin/Short_Circuit.sid
 87. /MUSICIANS/L/Laxity/DNA_Warrior.sid
 88. /MUSICIANS/W/Whittaker_David/Glider_Rider.sid
 89. /MUSICIANS/T/Tel_Jeroen/Kinetix.sid
 90. /MUSICIANS/T/Turner_Steve/Uridium.sid
 91. /MUSICIANS/B/Bjerregaard_Johannes/Thunderforce.sid
 92. /MUSICIANS/H/Hubbard_Rob/Kentilla.sid
 93. /MUSICIANS/B/Bjerregaard_Johannes/Crazy_Comets_remix.sid
 94. /MUSICIANS/C/Clarke_Peter/Mission_of_Mercy.sid
 95. /MUSICIANS/T/Tel_Jeroen/Afterburner.sid
 96. /MUSICIANS/B/Baldwin_Neil/Aural_Manouvers_II.sid
 97. /MUSICIANS/G/Galway_Martin/Never_Ending_Story.sid
 98. /MUSICIANS/G/Galway_Martin/Ocean_Loader_v2.sid
 99. /MUSICIANS/W/Walker_Martin/Snare.sid
100. /MUSICIANS/B/Brennan_Neil/Fist_II-Legend_Continues.sid


###############
Current Members
###############

***********************************************
* The Shark of International Network of Chaos *
* <shark (sid) dhp.com>                 - USA *
***********************************************

Contributions
-------------
The grunt work!  Sorted and searched and sorted and searched.  :)
Eliminated a billion repeats by hand (or ear?).  Dug up a few C64 titles
for friends to rip.  Contacted several composers asking (begging) for help.
Corrected thousands of credits.  Made the original release of the UPDATE
tool and other SID tools such as SID2LFN.  Now attempting to become a 
novice ripper.

Comments
--------
Looking back to the old days on the C64, I can't remember when I first
started to really listen to the music, but I distinctively remember being
blown away by Commando (Hubbard) and its very famous high-score music.
After that, it was all of the tunes jammed into Lettermaker/Futurewriter
that really got me hooked.  No other system since has been able to compare.

Also, thanks to Strider of FairLight for introducing me to SIDPlay!

C64 History
-----------
Upgraded from a Vic20 to a C64 in 1983.  Started INC in 1987 which
specialized in importing/exporting software from/to Europe, and we also
managed a few USA cracks.  Kept C64 to this day in order to still hear
the music (and perhaps play an old game or two).


*********************************************
* Jan Diabelez Arnt Harries                 *
* Rambones/The Supply Team, 1985-1989       *
* <jan.harries (sid) get2net.dk>  - DENMARK *
*********************************************

Contributions
-------------
Added several hundred new tunes from his collection and others.  Helped
verified SID musician list.  Ripped even more tunes (has this guy ripped
the most of anyone?).  Helped with giving several tunes the proper
credits.  Added a few ideas that helped make the collection better.
And even now he still tirelessly rips SIDs :)
In 2007 he became admin, and has now added ~4500 tunes to the collection.
   
Comments
--------

C64 History
-----------
I got C64 in 1985, and quickly met TSN and Kaze who then formed
The Supply Team. 1986 I made my first assembler code, and 87-88
was spent doing demos and learning to make music.
In 1988 I got an Amiga 500, and became quickly a MOD musician.
In 1991 came PlaySID for Amiga, and I ported the first 300 tunes
to that small collection. In 1993 it became organized, and in those
years i ripped thousands of tunes, which were incorporated into
the NemeSIDs collection. 1996 came the PC days, and I joined the
HVSC crew at birth. 1995-1998 I started to compose C64 music
again, and in 2005 I released a new musicdisk entitled
SID Expander. Since 2004 I have attended several C64 scene parties
on a regular basis, and 2005 saw the birth of my new group Ancients.
Joined also Gheymaid Inc. in 2007.


**********************************************************
* Adam Lorentzon <adam.lorentzon (sid) home.se> - SWEDEN *
**********************************************************

Contributions
-------------
Added new conversion options to SIDPlay (Win) that helped out this
collection tremendously.  Provided a ton of credit fixes.  Helped
identify tunes in the collection.  Relayed several new SIDs and
now has become a proficent ripper himself.  Also maintains the up
to date Windows version of Sidplay.

Comments
--------
Check out the C64 Games WWW Page at
http://www.gsldata.se/c64/spw/

It has the SIDPLAY/Windows homepage amongst other
bits of C64 nostalgia, and a massive list of links.


***************************************************************
*   Andreas Varga (mr.sid) <sid (sid) sidmusic.org> - AUSTRIA *
***************************************************************

Contributions
-------------
Has provided several rips and is known for his mega-fast transfering of
party competition SIDs to PSID format.  Provided some credit fixes
and other useful information.  The lone MacOS representative.  :)

Comments
--------
SID music is an integral part of my life. Not a single day passes without 
me spending at least an hour listening to my favourite tunes. 
I remember the early spring of 1987. I was 11 years old, sitting in 
school, with my walkman, playing a tape of Commando by Rob Hubbard. My 
teacher took it away... Man, I was pissed ! :)
Gosh, this was FOURTEEN years ago !!

C64 History
-----------
Laming around in the non-existent Austrian scene. 

mr.sid's web site -> http://stud1.tuwien.ac.at/~e9426444/


*************************************
* Inge H.P. ("448" 1985-1991)       *
* <backdrop (sid) c2i.net> - NORWAY *
*************************************

Contributions
-------------
Inge has ripped several SIDs and represents the Amiga community quite
well.  As he notes below he plans to fixe a few SIDs so that they work
on _both_ PlaySID and SIDPlay (actually, he has already fixed a few).
Inge also holds the 'coveted' SID Hunt MVP award which was awarded to
the ripper who ripped the most SIDs from Lala's SID Hunt list.  I should
note that Inge almost wasn't accepted into the HVSC team due to his
Hubbard comment below...  ;)

Comments
--------
I was feeling most honoured when asked to be a part of this team.  Since
I got my C64 back in 1984, I have always felt a certain dragging towards
the wonderful music of the SID.  As I use both Amiga and PC nowadays, I
feel there is next to none of the modern tracker-tunes that have that
little extra like SIDmusic has.

C64 History
-----------
When some friends of mine got their C64's in 1983, I didn't stop bugging
my parents until I got one myself. That was in spring 1984. As so many
others, I started my C64-life by playing games. My first game was
Terminal Software's "Super Skramble", which also my parents enjoyed.
Some times later, Turbo Tape appeared at some friends, and soon we had
loads of tapes with games. Later I had to buy a disk drive.

I tried to learn basic during my first years, and in the end, I had made
several Font-editors and the likes. In 1986, I started to learn assembly,
and in 1987 I made lots of scrollers and crappy demos (You know, "demos"
which consisted of a picture and a scrolltext, and some music).

In August 1990 I bought an Amiga 500. Strangely enough, the years 1990-91
was my most productive years on the C64. ...until my old C64 broke down.
I got it fixed late in 1992, but soon it broke down again. In 1994 I bought
an A1200 which I am still using. In 1995 I bought another C64, and revived
some of my C64 skills. I made a parallel cable, and suddenly I could
transfer files back and forth between by C64 and Amiga. ...until I short-
circuited the cable (and also my C64) in October 1996. Since then, I have
done all my ripping in an emulator on Amiga. I have plans for repairing my
C64, so I can convert the music that won't run properly in the emulator.

The first real musical experience I had was when I heard the loader tune to
Daley Thompson's Decathlon (still one of my favourites).  Later, the Rambo
Loader tune really made my jaw drop down on my chest. From that moment, I
have been devoted to Martin Galway. Rob Hubbard has never really made it
past that level in my consciousness. That does not mean that I don't like
other composers too ;-)


**********************************************************
* Laust Brock-Nannestad <lbn (sid) prg.dtu.dk> - DENMARK *
**********************************************************

Contributions
-------------
Laust's main contributions has been with the STIL.  He created the HTML
STIL pages, added many new entries, and then later created a
STIL-syntax-checker.  In addition to helping with the STIL, Laust has
identified many incorrect credits and other problems with in HVSC and
as of Update #16, is now the new STIL Administrator.  

Comments
--------
It will come as no surprise when I say that SID music takes up a large
amount of my time. In fact, a day rarely goes by without Sidplay playing in
the background while I work. Ever since I made my first tape recording of SID
tunes, years ago, I've been comforted and amazed by the diversity of the
tunes and the SID chip in general. Especially when you consider the SID's
complexity compared to the sound capabilities of other 8-bit systems in
the eighties. 

C64 History
-----------
After a brief period with access to a ZX81-clone and a CP/M machine, I
finally got the thing I wanted: A C64. Some of my first games were
Phantoms of the Asteroid and Commando and even back then I knew there was
something special about the music in those games - in fact I bought
specific games (such as the not too exciting W.A.R) just because it had
music by Rob Hubbard. Now how's that for dedication? :-). As the C64
market dwindled, so did my interest in the C64. I kept my C64 on my desk,
but used it less and less. Then one day I bought a shareware CD that had
Sidplay v1.10 on it. I was ecstatic! - suddenly having the sound of the
C64 combined with the convenience (and storage capability) of the PC. I
didn't have any tunes but the four built-in ones, but it was enough to
keep me going until I found a 500kb pack of assorted tunes on another CD.
Soon after that, I got Internet access, which meant the newest Sidplay and
the NemeSIDs collection. However, the NemeSIDs collection was soon replaced 
with the High Voltage Sid Collection, due to its many advantages. Then 
after HVSC v2.0 was released I got in touch with LaLa and started submitting 
STIL entries. Following that, the HTML version of the STIL was born. 


*****************************************
* Peter Sandén (Panda/Defiers)          *
* <yodelking (sid) formec.com> - SWEDEN *
*****************************************

Contributions
-------------
Peter's long been a regular contributor to HVSC, whether it be rips,
STIL info or just general feedback to make the collection better.
In addition, he has reported many a bug (and fixed them at the
same time) along with quality credit fixes.   His work was rewarded
with HVSC Team membership as of Update #20.  Now maintains the C64
composers gallery page at http://composers.c64.org/

Comments
--------
I'd just want to thank all the great C-64 composers for all the lovely
songs they made... I've spend countless hours listening to SIDs.

C64 History
-----------
I got my first C-64 in 1983. I was a member of several unknown groups
before I became a member of The Defiers in 1988. Between 1987 and 1991
I was mostly interested in the music, so I ripped all songs that
crossed my computer. I had around 10 disks with ripped music at that
time. I sold the C-64 (A sad day. I finished my last C-64 demo 2 minutes
before they took my computer.)  When I got my first C-64 emulator on
the Amiga, I started to rip again, and I was one of the contributors
for the NemeSIDs Collection.  Now I use my PC for ripping using CCS64.
Recently I bought a HardSID, which gives me the real C-64 sound again!
If you want to see my old crappy demos, take a look at:
http://hem1.passagen.se/tralala/index.htm


****************************************************
* Simon White <sidplay2 (sid) yahoo.com> - ENGLAND *
****************************************************

Contributions
-------------
Back in 2000, Simon first started realising his dream of making a more
cycle accurate SID emulator that could facilitiate more accurate and
more C64 friendly playback of SID tunes.  Through development of the
libsidplay2 library used in most new SID emulators, he also fixed many
a bad rip for HVSC as well as helped invent the PSIDv2NG and RSID file
formats in use by HVSC today.  He shadowed the HVSC Team for some time
and helped them immensely with PSIDv2NG conversion, and his hard work
was rewarded with full membership of the Team in September 2002.

C64 History
-----------
Had a C64 from about the age of eight which my dad kindly purchased.  I
loved the games and always aspired to be able to write some of my own.
From that very early age I started learning how to program on the C64.
Some four years later after a lot of use the C64 was finally retired
for an Amiga, although I still have the C64 in working condition to
this day.


***********************************************************
* Stephan Schmid <steppe (sid) demodungeon.com> - GERMANY *
***********************************************************

Contributions
-------------
Stephan had ripped many tunes and contributed information to the HVSC
effort for the last two years plus.  His hard work and dedication in
ensuring that demo tunes were ripped correctly along with providing
quality STIL entries not only helped his efforts with his Demo Dungeon
website, but improved HVSC's quality also, and was rewarded with
membership of the HVSC Team in September 2002.  He still maintains
the Demodungeon site which is a useful place to go if you wish to find
which SID tunes appeared in which demo.

Comments
--------
I'm actually one of the few HVSC members that spends more time in the
/VARIOUS directory than with the major composers - and I mean *much* more!
Not that I dislike the classic game-tunes, not at all. My favourite game-
composer is Jeroen Tel - but for the same reason why I listen to so much
of the /VARIOUS composers: They managed to push the soundcapabilities of
the SID to - and sometimes seemingly over its limits while still main-
taining a high level of musical quality paired with skillful compositions.

C64 History
-----------
My first real memories to SID music are the MASH demo with Hubbard's
Sanxion and the Wanderer crackintro with Fred Gray's Hysteria, #3 playing.
I remember I could listen to these tunes virtually for hours.
Then I got into demos, fascinated by how they expanded the limits of the C64.
At about the same time I discovered the HVSC and found fun in locating all
the demotunes in the collection, however quite a few of them I couldn’t find.
So I requested *tons* of tunes at LaLa's Big SID Hunt before Warren Pilkington
and Peter Sandén taught me how to rip.

The Demo Dungeon (nearly 300 demos with lots of screenshots, ratings, comments
and all the sidtunes that appeared in the demos):
-> www.demodungeon.com - for your daily dose of demos!


*************************
* Mariusz Mlynski       *
* POLAND                *
*************************

Contributions 
------------- 
Mariusz has sent in a lot of quality rippacks the last couple 
of years, and found credits for many of the polish composers.  
He also spotted and fixed a lot of bugged tunes, and his ongoing work 
was rewarded with membership of the HVSC Team in July 2003.

C64 History
-----------
My Commodore 64 adventures began in the early 90s: one day I first saw this
cute machine whilst at my Uncle's house. This was my first contact with the
computer, and I was delighted with its capabilities.

On the 15th February 1993, my dream came true when I got a brand new C64
with Datassette.
I spent an enormous amount of hours playing games, coding simple routines in
BASIC, etc.

In 1994 I bought a 1541-II (which I use to this day). Then in 1996 I got
some demo-scene productions.
I liked them a lot and this led me to join the C64 scene (which my brother
had joined a few months earlier). I became a swapper, focussing on
collecting disk covers.
In late 2001 I discovered HVSC. I was astounded with its content - almost
every tune I used to love in the past could be found there.

After a few months of going through HVSC's directories, I realised that
there are still a lot of tunes missing as well as many miscredited or
badly ripped ones. "Why not help out?", I thought, and started
experimenting with PSIDEdit.

Today I'm a member of the HVSC crew, swapping disk covers and maintaining
the Obsession covergroup, which still releases paper-stuff to the C64 scene.


*****************************************************
* Chris Abbott <chris (sid) c64audio.com> - ENGLAND *
*****************************************************

Contributions
-------------
Got new SIDs out of Fred Gray and Martin Galway, bought Mat Cannon to BIT
Live (where he gave new SIDs to Peter Sanden, gave permission to HVSC to
feature legally all of the SIDs I administrate on behalf of the composers,
also I give advice on copyright, and contribute when people have questions.

Comments
--------
Now Publisher to many HVSC composers, protecting their work from companies
who have nothing better to do than to rip off C64 music for money and not
pay the composers any of it. Also I produced the C64 remix CDs "Back in Time
1", "Back in Time 2", "Back in Time 3", "Karma64" and "Crystal Dreamscapes",
although there were many other contributors to these CDs (most notable
Alistair "Boz" Bowness and Marcel Donne).

C64 History
-----------
First met C64 in 1982, when one of the guys in my school bought one and
programmed machine code Pacman (the guy went on to write "BC Basic" for
Kuma, and later was a leading light at Demon UK). Got one quite a bit later,
and started doing stuff on Ubik's Music. Eventually did some stuff for
Superior Software on that and the BBC (only the BBC stuff actually got
published).

Eventually started programming MIDI renditions of C64 tunes on my AWE
(pre-SID2MIDI), from which the long creative journey in C64 music began.


************************************************************
* Wilfred Bos <wilfred_hvsc (sid) xs4all.nl> - NETHERLANDS *
************************************************************

Contributions
-------------
Has ripped several tunes and found SIDs from other collections
that weren't part of HVSC.  Provided a few corrected rips.  Helped
find some SID tune credits.  Found several errors in HVSC.
Author of the Acid64 player for Windows, a SID player that makes
use of hardware based SID cards such as Hardsid or Catweasel.

Comments
--------
The 6581 and 8580 chips are incredible sound chips! If you hear all the music
in this collection, then you know that most music composers are real artists.
They got the best out of the SID chip and made real good music. They made
special sound effects that are realy unique.
There were a lot of moments that I turned on my C64 only for having some nice
background music. Nowadays emulators get better and better and even various
sound cards are on the market that have a real SID chip on board.

C64 History
-----------
I got my first C64 in 1985. In 1987 I started with 3 friends the group
Channel Four. My nickname was Fred. I made a lot of demos for this group. In
the beginning of 1989 I started making my own music routine. Unfortunately
it wasn't finished and I lost it. That same year I sold my C64 with my whole
demo collection. A few years later I had many regrets that I sold all the
software with it. I bought a C64 again when I heard Sidplay 1.04 for DOS.
When I play C64 tunes, a lot of memories come back...

Check out my site: http://www.acid64.com


****************************************
* Mariusz Rozwadowski (Ramos/Samar)    *
* <ramos64 (sid) interia.pl> - POLAND  *
****************************************

Contributions
-------------
After ripping over 1000 tunes for HVSC and providing lots of STIL entries
we thought it's about time to invite him to the HVSC team together with
Murdock.

Comments
--------
Since I got my own C64 the music from this machine always accompanied me.
Because of HVSC I was able to find this music once again.

C64 History
-----------
My adventure with the C64 has started in 1990 when I got this computer after
passing exams to highschool. In 1993 I discoverd the scene, and I founded the
group Samar, which is still active today. I was working as a musician,
graphician and coder but as I wasn't too good at it I became a swapper
eventually.
When I discovered HVSC I found that it wasn't all complete and there were
a lot of tunes in my personal collection that were missing in HVSC.
So I wanted to create my own archive, but after some time I came to the
conclusion that it's better to join forces with HVSC rather than having two
independent collections out there on the net.


*************************************************
* Stefan Wolff <hvsc (sid) swolff.dk> - DENMARK *
*************************************************

Contributions
-------------

Ripped SidHunt tunes and other requested tunes. Bug reports, STIL info
and credit fixes. A long time user of SIDs in general and HVSC in
particular, given the chance to give something back, joined the HVSC
team as of Update #45.

Comments
--------

Although there are many good compositions in the VARIOUS and DEMOS
directories, the other directories are the ones I listen to the most.
Whereas most of the tunes in the former directories sound like Sound
Monitor, Future Composer or JCH Editor, the instruments in the latter
directories are a lot more varied, more "special".

C64 History
-----------

Started out with a Commodore 16 in the mid eighties. Hacked around with
the built-in machine code monitor and the one tape original I owned
(Rockman/Mastertronic). Sold the C16 after about a year to buy a
Commodore 64. I began ripping music, programming demos and cracking
games for small-time Danish groups until, in the early nineties, when
I had to sell my C64 (and disks!) to raise the cash needed to buy an
Amiga. Although I coded some demo effects on the Amigas that followed
the C64, they never really caught on, so I returned to the C64 in about
1997.

****************************************************************************
* Emiliano Peruch (Ian Coog/Hokuto Force) <iancoog (sid) email.it> - ITALY *
****************************************************************************

Contributions
-------------

Some rips, fixes, I can help where I can and if time permits.
My contribution to HVSC started unexpectedly, I just sent some rips IIRC.
Being a fan of 6510 disassembling, it allowed me to improve my ripping
skills enough to help the project, but I don't know anything about music
and SID composing.

Comments
--------

SID emulators and the HVSID helped me return to the C64 scene, which I left
in '91 in favour of the PC. I never stopped listening to SID music, and I
don't see any reason to stop in the future as the quality is even raised
than in the past.

C64 History
-----------

I started my career of coder thanks to the C64 gifted to me at Xmas'83.
My main interest was always peeking into other's code to find out how things
worked. This took and still takes me so much time that I don't find time
to actually code something by myself. My first and only C64 group lasted
from 1986 to 1989, we did some cracks from originals, but noone could code
intros, so we lamed ripping others changing the logos and text. *blush*
At that time, not having a modem or snail mail contacts, was the only way to
swap lots of disks of games/demos/tools, and spreading those cracks we made
at the local schools helped a lot to know what was happening in the scene.
Anyway in the 90s we all switched to PC, my group also switched to a legal
form, producing freeware/shareware PC tools (anyone ever heard of or used my
MultiRipper?).
I also tried to do some cracks, which have never been spread, but the
knowledge acquired during the C64 days helped a lot to understand x86 asm.
In RealLife(TM) I work as a C coder and, rarely because I dislike it but I'm
supposed to know and use it, Delphi coder.
I did also some C64 scene related tools and maintained some forks of
open source/PD tools in C, with my own modifications.
My main activities on C64 are: cracking games for HokutoForce, recovering
lost games for Ready64.org, ripping sids for HVSC and intros for
intros.c64.org, hanging about in forums and once in a while on IRC chats.


**********************************************
* Rafal Szyja (Raf/Vulture Design)           *
* <rafalszyja (sid) poczta.onet.pl> - POLAND *
**********************************************

Contributions
-------------

<?> hmm.. some stil entries?

Comments
--------

C64 music always fascinated me and STIL hunting
is just very fun . I listen to SID nearly every day
and I'm a fan of various electronic music and sounds.
Search for me over the internet if you would like to know more :)

C64 History
-----------

I started to use my cousin's C64 in 1993 but eventually
got mine in 1995 and used it on every-day basis up to early 2000.
this is very important machine to me because my IT fascination
which still continues started with my old lovely white C64G breadbin.
I've got regular access to internet around 2001-2002 and I
instantly started to see what's still going on with commie.
in the past I always wanted to be part of scene but I was affraid
I was too young to be noticed by anyone and at that time surely my
parents would make me troubles contacting older ppl ;-) in 1998
I was 12 yrs old and the only in my district who used commie to
do other things than exclusively playing games. *sigh* :) 



###############
Retired Members
###############

********************************
* Darren, Bod/Talent - ENGLAND *
********************************

Contributions
-------------
   Providing several C64 demos/games on his C64 CD which allowed us to fill
in the proper credits for several tunes.  Renaming the NemeSIDs collection
by hand so that it could be used with SIDPlay (shortly after, a tool
emerged that could do this automatically :).  Provided around 50-100 SIDs
for the collection.

Comments
--------
Being involved in some way with this SID collection means a lot to me. The
64 was part of me for a long time and listening to some of these tunes bring
back so many happy and fond memories of good times and friendship that I
have known through the C64 Scene since I started.

C64 History
-----------
I got my c64 back in 1986 and joined Hotline in 1987. Supplying, trading and
cracking. In 1990 me and XXX left Hotline and started our own group Talent,
later the same year we joined up with our Danish Friends in Ikari to form
the best co-op that ever lived. :) Ikari & Talent.


******************************
* Michael Schwendt - GERMANY *
******************************

Contributions
-------------
The author of Sidplay and the libsidplay Library, without which the
collection wouldn't probably be here.  As well as that, he:
Added a bunch of great tune fixes.  Helped find repeats in the
collection.  Helped with the proper identification of SID tunes.  Added to
and helped correct the musician list.  Added several ideas to help with the
collection.  Answered several questions about SIDPlay and SIDs in general.
Added several new tunes to the collection, and indeed wrote the current
source to the update tool.

Comments
--------
I simply adore the SID (the MOS-6581), its sound capabilities and especially
the quality of the SID tunes. Imagine, those SIDs consist only out of three
voices (neglecting the virtual fourth channel for samples). In comparison,
most of the existing MODules from Amiga and PC, which use several hundred
kilobytes of high-quality samples, sound like crap ! Disgusting, isn't ?
Btw, I think the High Voltage SIDtune Collection will be the new standard
on the Net.


*************************
* Jan Krolzig - GERMANY *
*************************

Contributions
-------------
Jan provides HVSC with many a quality rip including many a requested
tune from the SID Hunt.   He also unearthed the whole truth about many
of the Magic Disk and Game On tunes by Thomas Detert as well as
providing useful credit and STIL information, and also has fixed many
tunes to be PlaySID compatible <understatement>.

Comments
--------
After seeing a C64 first time, I fell in love with it. "Katakis"
was running and it was not only the perfect program or the astonishing
graphics, which made me shout for joy.  No, it was the great tunes,
including nice sound and great compositions, which impressed me. A new
period of time started for me and during the following years SID music
became an important part of my life. There is no doubt that that will
never change.


*************************************
* LaLa (Imre Olajos, Jr.) - HUNGARY *
*************************************

(note: LaLa's favourite SIDs are also in SIDPlay Lists - get them
       from the URL below)

Contributions
-------------
Indirectly was responsible for forwarding many tunes.  Maintained the SID
Tune Information List (STIL) until Update #16.  Also runs the SID
Hunt Web page, which is where to go to request a tune to be ripped for 
HVSC.  Rumoured to be writing his first book, "The Power of Perl"
at the same time ;)

Comments
--------
C64 music is the alpha and the omega in my life. I knew there was something
special going on when I heard LOCO from Ben. Then I learned it was really
Jarre - so I got into Jarre. I remember when I first heard Commando by Rob -
I was just totally blown away, but the funny thing is that nobody in my
neighborhood really understood why I was so crazy about such blip-blop
computer muzak... The rest is history, and music in general became an
essential part of my life.

C64 History
-----------
The first computer I have ever touched: a ZX-81 at age 6. Then came
Spectrum, something I really wanted but never got 'cause my Dad bought me a
C-64 instead.  I don't think I will ever regret his decision. :) Have never
been into the scene, but I had good contact with swappers, so I was always
flooded with games and demos (who wasn't? ;). Unfortunately, I had to sell
my C64 before we moved to the US from Hungary. I still remember that sad
date: on October 6, 1991 I waved goodbye to my beloved machine... HVSC and
Michael's SIDPLAY has truly saved my sanity!!!

LaLa's SID pages (SIDPlayLists, STIL stuff, and other SID-related things)
                   -> http://lala.c64.org


*******************************************
* Warren Pilkington (Waz/Padua) - ENGLAND *
*******************************************

Contributions
-------------
Warren is quite an authority on British software houses.  This has
lead him to send us quite a number of credit fixes in addition to
providing some interesting C64 music/game history.  Warren has
also provided tons of tunes, added several STIL entries, fixed
bad rips, and has contacted many composers for some proper
information as well as filtering out many a repeat.  Took over
from The Shark as main admin after Update #11 and retired after
Update #34.

Comments
--------
For me, the SID chip was ahead of its time when launched into the 
C64 many years ago.  The original 6581 was simply a design for life,
and soon realised many great themes from the likes of Rob Hubbard and
Martin Galway.  What was more, most tunes didn't sound like 'chip' 
music at all, they were soundtracks for a generation of gaming.  If 
you look at most modern game developments, the backbone of C64 
musicians are still influencing computer gaming soundtracks today.  
In years to come may people listen to this collection and realise
how memorable C64 music really is.

C64 History (now condensed :)
-----------------------------
I first got a Commodore Plus/4 in 1985 and spent many a day using one.
However I really wanted a C64 and realised my dream in 1987.  Imagine
my shock when I heard Rob Hubbard's 'Thalamusik' (the Sanxion Loading
theme) for the first time.  It blew me away, and is still my favourite
C64 tune ever written.  In September 1988, my first C64 game
tips (for Stormbringer) were published in Zzap! 64. 
From then until late 1991 I contributed a stack of tips, listings and 
POKEs to Zzap! 64, sometimes under my nickname of "Waz".  Whilst
contributing, Robin Hogg who worked there also got me into writing
music hacks for games.  Later, I started to contribute numerous
tips and listings to Commodore Format (1991-1996). In 1991, I also
formed my 'group' Zaw Productions (even though it's mostly me) for
mainly writing C64 music.  I also helped Peter de Bie a fair bit with his 
ambitious 'Screens' collection, and in many ways this was a precursor
to what HVSC is now.  I've also had some music of mine in games, and
I still am writing C64 music as well as writing two regular articles for
'Commodore Zone' magazine and tracking down ex-Zzap! 64
reviewers for old times.  I'm also contributing to the last ever issue of
Zzap! 64 along with being a member of the C64 demo group Padua.

Padua (style is innate):  http://www.padua.org/ 


****************************************
* Gabriele Priarone (G-Knight) - ITALY *
****************************************

Contributions
-------------
Provided several credit fixes.  Sent in some SIDs after
learning how to rip.  Ran the old HVSC News web page which keeps track
of the latest rips submitted to the HVSC crew.  He is now working
on a collection of Amiga game music tunes.  Contact him if you are
willing to help.

Comments
--------
I still remember the days passed listening to C64 music. I often loaded
some games only to hear their awesome music. I then recorded many tapes
with hours of C64 musics on them to hear them whenever I was willing to.
Most people don't understand the real meaning of music. It doesn't matter
the sounds, doesn't matter the quality, the only thing that should be
considered are the melodies. Most people think C64 music is crap only
because it doesn't feature real drums or famous musicians' speech..
well, they'll never know what they're missing.

C64 History
-----------
The first computer I've ever seen was a ZX-Spectrum at the age of 7
...damn, I can't really remember what I saw, but I was amazed by the
things it could do. I and my brother decided to buy it, but my father
thought that would have been better to buy a C64. It was 1987. I've never
regretted his decision. I still remember my first original game I've ever
played: DeathWish 3 with awesome music by Ben Daglish.
This was the first happy moment of my life. The second happy moment
of my life was 8 years later, when i found SidPlay V1.23b in a BBS with a
little collection of music included... Until then I thought I was the
only fool who listened daily to C64 music, but I was not alone! :)


************************************************************
* Michal Hoffmann (Smalltown Boy/MultiStyle Labs) - POLAND *
************************************************************

Contributions
-------------
Michal contributed to the HVSC effort for some time, whether it be rips
from various C64 demos, many correct STIL entries and indeed other useful
information along the way.  He also is in touch with the current Polish
C64 scene providing an important link between the composers and HVSC,
and his hard work was rewarded with membership of the HVSC Team in
September 2002.  He is still an active C64 composer as well.

Comments
--------
Just thanks to all those freaks writing emulators of old 8- and 16-bit
systems for PC. Without them, my life would most probably be a little blank
and boring. Go back to the 80's y'all!...

C64 History
-----------
I got my C64 in 1988, sold it in 1992. What interested me the most in it
was games and music, but I had been too young and unexperienced to compose
my own songs. However, after I had sold my breadbox, I decided to become a
musician - note that the C64 music was the main inspiration for that - and I
did so. I discovered the C64 again thanks to emulators in 1999. Since then,
I've been fulfilling my childhood dreams by making sidmusic and taking part
in C64 scene life.


*********************************
* Kristoffer Johansson - SWEDEN *
*********************************

Contributions
-------------
Ripped a ton a highly requested tunes as well as making better rips
of tunes already in HVSC.  Also provided credit fixes and some other
great information. 

Comments
--------
SID music simply makes me feel good.  The songs from the good old 64 have
a musical honesty, brought by the crude environment in which they were
created.  And every now and then, the quality of the these compositions
really astonish me.  True art, of our time.


******************************************
* Pawel Ruczko (Murdock/Tropyx) - POLAND *
******************************************

Contributions
-------------
Provided quite a few quality fixes of bugged tunes to us, kindly assisted
with some of the more difficult to rip SID tunes and sent a lot of valuable
STIL entries. He's a skilled ripper and thus was awarded HVSC
membership in April 2005.

Comments
--------
C64 music was always the main part of my life, since I got my C64.
Since the beginning I was just addicted to several songs from the
famous games and cracktros. Mostly I'm into late 80's 0ldsk00l zaks
which blow my mind all the time! Looking up nowadays, I'm quite
dissapointed that so many people aren't showing their respect to the
SID chip and uses PC for composing tunes for C64. Anyway, my life
without C64, especially C64 music would be quite boring. So I'm thankful
for the luck that I met this computer in the past and stayed
where I should be. Big respect for all Music-Coders!

C64 History
-----------
My first encounter with the C64 was in 1990 at a friend's place. I got
my own one in early 1993, but only used it for playing tape games.
In 1995 I founded that one person label Tropyx and named myself V-12.
I released a fair bit of my selfmade BASIC programs under that handle
but only got in contact with the scene in 1999 when I found it's time
to change my handle to Howling Mad Murdock (H.M.Murdock), I learned
assembler and got some new members to Tropyx. In 2000 I found a new
addiction: Ripping tunes out of demos and games just for my own fun,
without even know about the existance of HVSC at all. I started composing,
first in Hardtrack, later Future Composer and finally in SID Duzz'it!
I'm still active in the scene as musician, coder and swapper, and I'm
quite proud to say that I'm still doing it all on the real thing, without
touching an emulator at all.